//    Copyright 2009 Wii Device Library authors
//
//    This file is part of Wii Device Library.
//
//    Wii Device Library is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.
//
//    Wii Device Library is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License
//    along with Wii Device Library.  If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Collections.Generic;
using System.Text;

namespace WiiDeviceLibrary
{
    public class FullIRBeacon: ExtendedIRBeacon
    {
        private int _XMin;
        public int XMin
        {
            get { return _XMin; }
            set { _XMin = value; }
        }

        private int _XMax;
        public int XMax
        {
            get { return _XMax; }
            set { _XMax = value; }
        }	
	
        private int _YMin;
        public int YMin
        {
            get { return _YMin; }
            set { _YMin = value; }
        }

        private int _YMax;
        public int YMax
        {
            get { return _YMax; }
            set { _YMax = value; }
        }

        private int _Intensity;
        public int Intensity
        {
            get { return _Intensity; }
            set { _Intensity = value; }
        }
    }
}
